In an absolutely jaw dropping demonstration of the claustrophobic whole world of a B17's interior, Ken turned the awesome killing power of his upper turret gunner's twin .50 caliber machine guns over a fellow B-17 and liberally sprayed the cockpit accompanying a staggering variety of lead.
A quick switch to the inner through the visibly damaged 2nd B17 told the tale of Ken's gunnery accuracy. The cockpit, where Ken had aimed just moments before, has been a sieve of torn and broken metal. It was eventually immediately apparent the fact that the pilot and co-pilot (now slumped over as part of their seats) ended up killed outright and also the navigator was basically wounded. Ken explained in which the program is sophisticated it calculates in the places you models and aim damages based upon that. To emphasize the point he identified individual bullet holes that corresponded instantly to where he had aimed! !.
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But what actually transpired next took what little breath I had left completely away. Ken explained that your B17 could always be piloted by using other crewmen control for ones dead pilot. I stood transfixed as Ken switched towards radio operator bundled up in fur and leather lined boots. Imagine my surprise since radioman got up and made his way for you to the pilot's seat. Then unbelievably he grabbed your hands on the stricken pilot, dragged him outside of his seat and proceeded to look at his place!
Can you say Ohmygawd! ? ? Speak about next-generation flight-sim entertainment! The graphics accompanying all of this were outstanding and rank along with the best I've observed in a market saturated with traditional flight-sims. The fluid and extremely life-like movements of the B17 crew moving about the B17's 10 stations were a delight to watch and certainly stole the show, however. The chase view provided, as being the Rear Turret man got up and made his ways to the top using the ship was simply amazing to figure out.
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Apart from the interior shots, the overall game affords great action within classical sense. Ken rallied a handful of Me 109s and sent them out to meet our B17. He also vectored two or three escorting P51's into position and showed that either the Axis or Allied side may be controlled. Also, towards the fighter jocks you can get, you can choose to fly any of the escorting planes. Not only this and you can fly jabo missions for yourself, forsaking the B17 all-together to do low-flying fighter/bomber missions by strapping bombs on your P51, Thunderbolt or P38 Lightning!.

The version of B17 Flying Fortress that Games2 saw at E3 was still in their Alpha stage however certainly held the promise for a level of quality and action of gameplay previously unheard of. The reality that your crew's panic levels raise underneath the heat of fire and you can put out on-board fires, and administer firstaid to stricken crew members all while wanting to negotiate hordes and flak of enemy fighters enhances the bar of excellence for a genre to every one of new heights.
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