
Graphically, EA Sport's NBA Live 2001 is smooth and detailed. By way of the players to arenas, things are all lifelike. However, NBA Live is not the jaw dropper that NBA 2K was. Very nicely detailed, lack the distinguishing characteristics, which NBA 2K has, though the players. The likes of players'tattoos and hairstyles, free throw mannerisms…things that went beyond, and made players real. Also, unlike NBA 2K, players don't show any emotions (smiling or looking angry when dunking, bench players reacting to the condition of the game play), which can take outside the games atmosphere. Once again, as with all EA Sport's games thus far, are flat the crowds. What's worse is that they're not very lively, which hurts the game, taking away from home/away atmosphere. Last, your camera angles, specially the default, side view is simply not too friendly. It's difficult to distinguish the depth/position of an players about the opposite baseline. However, this can be fixed by changing to the more playable NBA 2K camera style.
Now, let's see how much the PS2 has been doing with it's superior sound f/x. Right away from the bat…well you see nothing new. In the end, you find nothing new. It's seems and indeed is like EA did absolutely nothing to operate the PS2 stronger hardware with regard to sound f/x. The commentary totally appears to be precisely the same exact replica because of its predecessor, NBA 2000. The crowds are dead, rarely do they really chant, if they actually do, it's not like NBA 2K, from reacting to game situations.

One and only thing that NBA 2K lacked, in comparison to EA Sport's NBA Live series so far, was if it got to options. This still holds true. NBA Live is loaded with options…exhibition, playoff and season 3 pt. Shootout, 1-on-1 with Michael Jordan, Practice, NBA Draft…Unfortunately for PS2, and particularly every one of the die hard sports fans which stayed faithful to Sony and didn't pick a Dreamcast, EA's NBA Live 2001 falls short in comparison to the NBA 2K series overall aspects of game play.
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First, let's begin with A.I. Only stupid, retarded, and dimwitted come to mind, even though i'm trying to be as nice as possible. Because the CPU players are totally unreactive to any game situations, maybe comatose or dead would be a better representation. In lowest difficulty, a quicker player can blow right beyond the slower defender and dunk or lay-up with no many of the defenders through the paint react. The defenders don't even react late. They only remain still, like mannequins, only addressing their counterpart about the opposing team. The only thing that happens, is the CPU players become faster and quicker, and they seem to triple and double team the ball handler all the time, as you increase the difficulty. Now, you can't just zoom past them, forcing anyone to pass up to the 2 or 3 wide-open players. It seems that the players move faster then the ball, though from this situation, it's seems easy and logical to pass to the open players for an easy basket. As you pass to the open player, 2 or 3 defenders enclose the player even before he receives the pass. As far as offense goes, as difficulty increases, the CPU shooting % raises greatly. This is not because they play better, or smarter now. They just shoot a better percentage. Whether they're covered or wide open, it doesn't matter, they just make more baskets. This applies to Free Throws…when you have got Shaq going 8-8 at risk, you are aquainted with something isn't right. At the same time, you miss more shots, again, whether open or covered doesn't matter. Often 3 times a game, even though repeatedly I have missed fast break lay-ups and dunks, not once in a while. This is not just stupid, but totally hurts this online game, removing by reviewing the realism (whatever little it could have).
Next, let's have a look at playing the sport itself. First, all players have the same special cross over move, but so did the 1st NBA 2K. Also, like NBA 2K, you possess some control, calling picks, double teams, ally hoops, etc. You can even have the easy 1-button directional passing option, or pass to a specific player. The only problem with passing to a specific player is that, unlike NBA 2K, the players specific button passing is not static, always changing from X to O to Square…First, this makes it harder to use that option, b/c you have to look to see what button a specific player is first, before you make that pass. Secondly, and even more importantly, it can take away from the flow associated with the game. Another lacking aspect of the game is the post-up move, or lack there of. In NBA Live you can post up, but you can't back down the defender, or do any special move like a hook. All you should do is turn your back, associated with a turn around shot, and that is pretty weak, and rather useless option. Last, and possibly the worst facet of game play, rapid break dunk/lay-up. For those unknown reason, EA Sport's has it to ensure you can't use turbo to run up and carry out a dunk. That is, you can use the turbo to run to, but have to release turbo, before attempting a dunk. Maybe they didn't realize this, but if anyone played the game, they would realize that once again, the flow of the game would stop.
I couldn't believe my eyes, after i saw the other flaw inside of game. When it comes to Free Throws, apparently the whenever foul a player, the 3 players nearest the basket are the ones placed on the line to rebound. This might seem funny, but when you repeatedly have Damon Stoudamire standing where a Center should be, next to Shaq or David Robinson, you know your in trouble. The rebounding in general is a farce…you seem to have the best chance of rebounding if you stand right outside the paint. Apparently by means of your players box out, it only helps players boxed beyond the paint to rebound.
There are probably a lot more things wrong with the game that I haven't mentioned or realized yet, just because I got tired of wasting my time playing this sorry excuse for a basketball game. For just about any hard-core sports fan, this can't be called a Sim. I can't believe they would hurt their name and reputation but releasing something like this, although i know that EA, just like everybody else has been hurting from the stock market. In wrapping up, Michael Jordan's presence can't even help this game, and if he had played NBA Live 2001, he would probably have refused to be associated with such a joke.

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