Lead artist at the project, Ken Hall took yours truly on just the guided tour about the game's finer points and to say I had been impressed is a understatement. The game successfully combines RPG and traditional flight-sim elements towards a cohesive unit holding from the promise of unheralded gameplay. It's rare that one encounters true innovation within a industry that needs to all purposes and intents come of age. But B17 Flying Fortress does simply that.
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The selling point centers on because youtrain and control, and run a full B17 crew. Just like the movie Memphis Belle, you'll know all of your 10 crewmen intimately. Their individual experience and capabilities will factor to the overall effectiveness. The tension naturally mounts once you throw a skilled crew into the jaws using the Luftwaffe and face the daunting possibility that they can be lost.
From ball waist and turret gunners in your navigator and on the pilot each individual may just be lost to flak and opposing fighters. With an absolutely jaw dropping demonstration of the claustrophobic world of a B17's interior, Ken turned the awesome killing power of his upper turret gunner's twin .50 caliber machine guns for a fellow B-17 and liberally sprayed the cockpit having staggering capacity of lead.
A rapid move to the inner of our visibly damaged 2nd B17 told the tale of Ken's gunnery accuracy. The cockpit, where Ken had aimed just moments before, was actually a sieve of torn and broken metal. It was eventually immediately apparent that these pilot and co-pilot (now slumped over with their seats) have been killed outright and also the navigator had been wounded. Ken explained that your program is actually sophisticated that this calculates where you can models and aim the damage in accordance with that. To emphasize the purpose he identified individual bullet holes that corresponded directly on where he had aimed! !.
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Also, to make the fighter jocks in existence, you can possibly opt to fly any one of the escorting planes. Not only that and you can fly jabo missions of your own, forsaking the B17 all-together to do low-flying fighter/bomber missions by strapping bombs to all your P51, Thunderbolt or P38 Lightning!.
The version of B17 Flying Fortress that Games2 saw at E3 was still within its Alpha stage it also certainly held the promise for a degree of quality and action of gameplay previously unknown. The truth that your crew's panic levels raise within the heat of fire so you can put on-board fires, and administer firstaid to stricken crew members all while wanting to negotiate flak and hordes of enemy fighters increases the bar of excellence just for the genre to everyone new heights.
Games2 unabashedly rates B17 Flying Fortress the very best of E3...and why not? Little else we saw even came nearby providing the quantity of innovation and design that game promises. Feel comfortable we'll be keeping our eyes peeled to advance developments because we eagerly await B17 Flying Fortresses' arrival to store shelves everywhere.
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